SCRUM for Managers
Telefon: +385 1 619 1969
Email: ognjen.cuckovic@gmail.com
Opis
Target Audience:
- Entrepreneurs, Executives
- Managers, leaders and anyone with responsibilities in the company
- Program manager, HR manager, R&D manager
- Scrum master, Product owner and Agile coach
Duration:
- 8 hours:
- 2 sessions (4 hours each)
Language:
- English
Training Outcomes:
After completing this training course, the
participant will:
- Know the areas of application of the Agile approach within the industrial context
- Understand the potential of the Agile method and application fields
- Know the Scrum method and the typical tools of the approach
- Seize ideas and tips for immediate application
Training Contents:
The limits of traditional management
- How to respond to the complexity in the development and management of Agile and Lean projects: from manufacturing to software and back
- Overview of the main methodologies
- The limits of the waterfall approaches and the fields of elective use
- Overview on Agile applications in Manufacturing and IT development Scrum
- How to implement the process of developing a product / service with Scrum
- What are the key roles in Scrum and how to identify the most suitable people
- What are the events of Scrum: Sprint planning, Sprint review, Retrospective, Daily Scrum, Backlog refinement
- What are the artifacts, tools and metrics in Scrum
- How to create a close-knit team
- The power of visual planning
- How to organize and manage daily stand-up meetings
Scrum manufacturing
- How to apply Scrum in an industrial context
- Roles and events
- Scrum and Lean continuous improvement
- Apply Extreme Programming in Hardware Engineering
- Create user stories to get the correct specifications
- Pairing and swarming: a cohesive team that responds to change
- Test driven development - right the first time Object oriented architecture
- Exploit the logic of object-oriented programming of software design for manufacturing
- How to innovate manufacturing with software design patterns
- Modular components
- Define the interfaces first, then the system
- Rapid prototyping and incremental evolution
Cases and operational exercises
- Scrum simulator - a high impact game to prove the effectiveness of the method
- Case history analysis Labs